/**
 * @license 
 * jQuery Tools 1.2.5 Rangeinput - HTML5 <input type="range" /> for humans
 * 
 * NO COPYRIGHTS OR LICENSES. DO WHAT YOU LIKE.
 * 
 * http://flowplayer.org/tools/rangeinput/
 *
 * Since: Mar 2010
 * Date:    Wed Sep 22 06:02:10 2010 +0000 
 */
(function($) {
	 
	$.tools = $.tools || {version: '1.2.5'};
	 
	var tool;
	
	tool = $.tools.rangeinput = {
		                            
		conf: {
			min: 0,
			max: 100,		// as defined in the standard
			step: 'any', 	// granularity of the value. a non-zero float or int (or "any")
			steps: 0,
			value: 0,			
			precision: undefined,
			vertical: 0,
			keyboard: true,
			progress: false,
			speed: 100,
			
			// set to null if not needed
			css: {
				input:		'range',
				slider: 		'slider',
				progress: 	'progress',
				handle: 		'handle'					
			}

		} 
	};
	
//{{{ fn.drag
		
	/* 
		FULL featured drag and drop. 0.7 kb minified, 0.3 gzipped. done.
		Who told d'n'd is rocket science? Usage:
		
		$(".myelement").drag({y: false}).bind("drag", function(event, x, y) {
			// do your custom thing
		});
		 
		Configuration: 
			x: true, 		// enable horizontal drag
			y: true, 		// enable vertical drag 
			drag: true 		// true = perform drag, false = only fire events 
			
		Events: dragStart, drag, dragEnd. 
	*/
	var doc, draggable;
	
	$.fn.drag = function(conf) {
		
		// disable IE specialities
		document.ondragstart = function () { return false; };
		
		conf = $.extend({x: true, y: true, drag: true}, conf);
	
		doc = doc || $(document).bind("mousedown mouseup", function(e) {
				
			var el = $(e.target);  
			
			// start 
			if (e.type == "mousedown" && el.data("drag")) {
				
				var offset = el.position(),
					 x0 = e.pageX - offset.left, 
					 y0 = e.pageY - offset.top,
					 start = true;    
				
				doc.bind("mousemove.drag", function(e) {  
					var x = e.pageX -x0, 
						 y = e.pageY -y0,
						 props = {};
					
					if (conf.x) { props.left = x; }
					if (conf.y) { props.top = y; } 
					
					if (start) {
						el.trigger("dragStart");
						start = false;
					}
					if (conf.drag) { el.css(props); }
					el.trigger("drag", [y, x]);
					draggable = el;
				}); 
				
				e.preventDefault();
				
			} else {
				
				try {
					if (draggable) {  
						draggable.trigger("dragEnd");  
					}
				} finally { 
					doc.unbind("mousemove.drag");
					draggable = null; 
				}
			} 
							
		});
		
		return this.data("drag", true); 
	};	

//}}}
	

	
	function round(value, precision) {
		var n = Math.pow(10, precision);
		return Math.round(value * n) / n;
	}
	
	// get hidden element's width or height even though it's hidden
	function dim(el, key) {
		var v = parseInt(el.css(key), 10);
		if (v) { return v; }
		var s = el[0].currentStyle; 
		return s && s.width && parseInt(s.width, 10);	
	}
	
	function hasEvent(el) {
		var e = el.data("events");
		return e && e.onSlide;
	}
	
	function RangeInput(input, conf) {
		
		// private variables
		var self = this,  
			 css = conf.css, 
			 root = $("<div><div/><a href='#'/></div>").data("rangeinput", self),	
			 vertical,		
			 value,			// current value
			 origo,			// handle's start point
			 len,				// length of the range
			 pos;				// current position of the handle		
		 
		// create range	 
		input.before(root);	
		
		var handle = root.addClass(css.slider).find("a").addClass(css.handle), 	
			 progress = root.find("div").addClass(css.progress);
		
		// get (HTML5) attributes into configuration
		$.each("min,max,step,value".split(","), function(i, key) {
			var val = input.attr(key);
			if (parseFloat(val)) {
				conf[key] = parseFloat(val, 10);
			}
		});			   
		
		var range = conf.max - conf.min, 
			 step = conf.step == 'any' ? 0 : conf.step,
			 precision = conf.precision;
		if (precision === undefined) {
			try {
				if(step.toString().split(".").length > 1)
					precision = step.toString().split(".")[1].length;
				else
					precision = 0;

			} catch (err) {
				precision = 0;	
			}
		}  
		
		// Replace built-in range input (type attribute cannot be changed)
		if (input.attr("type") == 'range') {
			var tmp = $("<input/>");
			$.each("class,disabled,id,maxlength,name,readonly,required,size,style,tabindex,title,value".split(","), function(i, attr)  {
				tmp.attr(attr, input.attr(attr));		
			});
			tmp.val(conf.value);
			input.replaceWith(tmp);
			input = tmp;
		}
		
		input.addClass(css.input);
			 
		var fire = $(self).add(input), fireOnSlide = true;

		
		/**
		 	The flesh and bone of this tool. All sliding is routed trough this.
			
			@param evt types include: click, keydown, blur and api (setValue call)
			@param isSetValue when called trough setValue() call (keydown, blur, api)
			
			vertical configuration gives additional complexity. 
		 */
		function slide(evt, x, val, isSetValue) { 

			// calculate value based on slide position
			if (val === undefined) {
				val = x / len * range;  
				
			// x is calculated based on val. we need to strip off min during calculation	
			} else if (isSetValue) {
				val -= conf.min;	
			}
			
			// increment in steps
			if (step) {
				val = Math.round(val / step) * step;
			}

			// count x based on value or tweak x if stepping is done
			if (x === undefined || step) {
				x = val * len / range;	
			}  
			
			// crazy value?
			if (isNaN(val)) { return self; }       
			
			// stay within range
			x = Math.max(0, Math.min(x, len));  
			val = x / len * range;   

			if (isSetValue || !vertical) {
				val += conf.min;
			}
			
			// in vertical ranges value rises upwards
			if (vertical) {
				if (isSetValue) {
					x = len -x;
				} else {
					val = conf.max - val;	
				}
			}	
			
			// precision
			val = round(val, precision); 
			
			// onSlide
			var isClick = evt.type == "click";
			if (fireOnSlide && value !== undefined && !isClick) {
				evt.type = "onSlide";           
				fire.trigger(evt, [val, x]); 
				if (evt.isDefaultPrevented()) { return self; }  
			}				
			
			// speed & callback
			var speed = isClick ? conf.speed : 0,
				 callback = isClick ? function()  {
					evt.type = "change";
					fire.trigger(evt, [val]);
				 } : null;
			
			if (vertical) {
				handle.animate({top: x}, speed, callback);
				if (conf.progress) { 
					progress.animate({height: len - x + handle.width() / 2}, speed);	
				}				
				
			} else {
				handle.animate({left: x}, speed, callback);
				if (conf.progress) { 
					progress.animate({width: x + handle.width() / 2}, speed); 
				}
			}
			
			// store current value
			value = val; 
			pos = x;			 
			
			// se input field's value
			input.val(val);

			return self;
		} 
		
		
		$.extend(self, {  
			
			getValue: function() {
				return value;	
			},
			
			setValue: function(val, e) {
				init();
				return slide(e || $.Event("api"), undefined, val, true); 
			}, 			  
			
			getConf: function() {
				return conf;	
			},
			
			getProgress: function() {
				return progress;	
			},

			getHandle: function() {
				return handle;	
			},			
			
			getInput: function() {
				return input;	
			}, 
				
			step: function(am, e) {
				e = e || $.Event();
				var step = conf.step == 'any' ? 1 : conf.step;
				self.setValue(value + step * (am || 1), e);	
			},
			
			// HTML5 compatible name
			stepUp: function(am) { 
				return self.step(am || 1);
			},
			
			// HTML5 compatible name
			stepDown: function(am) { 
				return self.step(-am || -1);
			}
			
		});
		
		// callbacks
		$.each("onSlide,change".split(","), function(i, name) {
				
			// from configuration
			if ($.isFunction(conf[name]))  {
				$(self).bind(name, conf[name]);	
			}
			
			// API methods
			self[name] = function(fn) {
				if (fn) { $(self).bind(name, fn); }
				return self;	
			};
		}); 
			

		// dragging		                                  
		handle.drag({drag: false}).bind("dragStart", function() {
		
			/* do some pre- calculations for seek() function. improves performance */			
			init();
			
			// avoid redundant event triggering (= heavy stuff)
			fireOnSlide = hasEvent($(self)) || hasEvent(input);
			
				
		}).bind("drag", function(e, y, x) {        
			
			if (input.is(":disabled")) { return false; } 
			slide(e, vertical ? y : x); 
			
		}).bind("dragEnd", function(e) {
			if (!e.isDefaultPrevented()) {
				e.type = "change";
				fire.trigger(e, [value]);	 
			}
			
		}).click(function(e) {
			return e.preventDefault();	 
		});		
		
		// clicking
		root.click(function(e) { 
			if (input.is(":disabled") || e.target == handle[0]) { 
				return e.preventDefault(); 
			}				  
			init(); 
			var fix = handle.width() / 2;   
			slide(e, vertical ? len-origo-fix + e.pageY  : e.pageX -origo -fix);  
		});

		if (conf.keyboard) {
			
			input.keydown(function(e) {
		
				if (input.attr("readonly")) { return; }
				
				var key = e.keyCode,
					 up = $([75, 76, 38, 33, 39]).index(key) != -1,
					 down = $([74, 72, 40, 34, 37]).index(key) != -1;					 
					 
				if ((up || down) && !(e.shiftKey || e.altKey || e.ctrlKey)) {
				
					// UP: 	k=75, l=76, up=38, pageup=33, right=39			
					if (up) {
						self.step(key == 33 ? 10 : 1, e);
						
					// DOWN:	j=74, h=72, down=40, pagedown=34, left=37
					} else if (down) {
						self.step(key == 34 ? -10 : -1, e); 
					} 
					return e.preventDefault();
				} 
			});
		}
		
		
		input.blur(function(e) {	
			var val = $(this).val();
			if (val !== value) {
				self.setValue(val, e);
			}
		});    
		
		
		// HTML5 DOM methods
		$.extend(input[0], { stepUp: self.stepUp, stepDown: self.stepDown});
		
		
		// calculate all dimension related stuff
		function init() { 
		 	vertical = conf.vertical || dim(root, "height") > dim(root, "width");
		 
			if (vertical) {
				len = dim(root, "height") - dim(handle, "height");
				origo = root.offset().top + len; 
				
			} else {
				len = dim(root, "width") - dim(handle, "width");
				origo = root.offset().left;	  
			} 	  
		}
		
		function begin() {
			init();	
			self.setValue(conf.value !== undefined ? conf.value : conf.min);
		} 
		begin();
		
		// some browsers cannot get dimensions upon initialization
		if (!len) {  
			$(window).load(begin);
		}
	}
	
	$.expr[':'].range = function(el) {
		var type = el.getAttribute("type");
		return type && type == 'range' || !!$(el).filter("input").data("rangeinput");
	};
	
	
	// jQuery plugin implementation
	$.fn.rangeinput = function(conf) {

		// already installed
		if (this.data("rangeinput")) { return this; } 
		
		// extend configuration with globals
		conf = $.extend(true, {}, tool.conf, conf);		
		
		var els;
		
		this.each(function() {				
			var el = new RangeInput($(this), $.extend(true, {}, conf));		 
			var input = el.getInput().data("rangeinput", el);
			els = els ? els.add(input) : input;	
		});		
		
		return els ? els : this; 
	};	
	
	
}) (jQuery);

